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基于波前传播时间插值的三维声线追踪算法

A three-dimensional sound ray tracing algorithm based on wavefront traveltimes interpolation

  • 摘要: 研究了先正向计算波前传播时间,再根据波前传播时间反向确定声线路径的三维非均匀介质声线追踪算法。在正向步骤,根据程函方程,使用基于水平集的GMM(Group Marching Method)波前扩展算法,从声源开始,逐步计算离散介质网格节点上的波前传播时间。在反向步骤,利用正向步骤计算出的网格节点上的波前传播时间,从接收点开始,向声源方向逐单元追踪声线路径。在每个长方体单元内,首先把任意点上的波前传播时间用该单元网格节点上的已知波前传播时间的线性插值函数来表示,再根据Fermat原理,提出了确定三维声线路径的方法。实验结果表明,本文方法提高了三维声线追踪的精度和计算速度。

     

    Abstract: A kind of three-dimensional (3-D) sound ray tracing algorithm in heterogeneous media is studied. This algorithm includes two steps: wavefront traveltimes computation forward and sound ray tracing based on wavefront traveltimes backward. In forward step, we found on Eikonal equation and use GMM (Group marching method) wavefront marching method based on level set to compute wavefront traveltimes on discrete grid points step by step, beginning with sound source. In backward step, sound ray tracing is proceeded from receiver to each cell towards sound source in steps, with wavefront traveltimes computed in the forward step. Wavefront traveltimes on arbitrary positions in each cuboid cell can be expressed with linear interpolating function about wavefront traveltimes on grid points of the same cell. And so an algorithm of 3-D sound ray tracing in heterogeneous media is put forward. The simulation results indicate that this method can improve both precision and efficiency of 3-D sound ray tracing greatly.

     

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