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中文核心期刊

三维声线追踪的正三棱锥前向伸展算法

A three-dimensional sound ray tracing method by deploying regular tetrahedrons

  • 摘要: 提出一种在三维空间中求取声路径的高速声线追踪算法。该算法在声线前进方向的局部微小空间作一小正三棱锥,以使其内部的声速场可近似为线性;由于在线性声速场中声线轨迹总是在一个平面内,所以可使用二维空间中的三角形前向伸展算法确定声路径。完成了该算法的理论推导,并通过数值模型对其进行了检验。实验数据显示该算法有较高的运算速度和精确度,比传统三维算法更加简洁可靠,可望应用于三维超声层析像重建的散射修正。

     

    Abstract: A sound ray tracing algorithm is presented, which helps to rapidly find the sound ray trajectories in three-dimensional (3-D) space. At each step of ray tracing, a small regular tetrahedron is made in front of a ray, so that the sound speed field inside may be approximately regarded as linear. Since a ray trajectory in the linear sound speed field is always in a plane, it may be obtained by the two-dimensional sound ray tracing method by deploied triangle. The theoretical derivation is given and a numerical model is discussed which shows that the algorithm is fast and precise. It is more concise and reliable than the traditional 3-D algorithms, and may be used to avoid the damage to the precision by the acoustic refraction in the 3-D ultrasound computerized tomography.

     

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